FNIS: _1hmeqp
Swords Default [0], Swords on Hip (FSM) [3], Swords on Left Hip [4]:
	Single
		1hm_equip			= Vanilla (Default)
		1hm_unequip			= Vanilla (Default)
	Dual
		xpe0_1hm_equip		= IA Sword at Hip (Dual Sheath)
		xpe0_1hm_unequip	= IA Sword at Hip (Dual Sheath)
Swords on Back [1], Swords on Back (SWP) [2]:
	Single
		xpe1_1hm_equip		= IA Sword at Back
		xpe1_1hm_unequip	= IA Sword at Back
	Dual
		xpe2_1hm_equip		= IA Sword at Back (Dual Sheath)
		xpe2_1hm_unequip	= IA Sword at Back (Dual Sheath)

Swords Default [0], Swords on Hip (FSM) [3], Swords on Left Hip [4] + Shield on Back[0]:
	Single
		xpe3_1hm_equip		= IA Sword n Board
		xpe3_1hm_unequip	= IA Sword n Board
		
Swords on Back [1], Swords on Back (SWP) [2] + Dagger at Back Hip [1]:
	Single
		xpe4_1hm_equip		= IA Sword at Back + Dagger on Back Combo
		xpe4_1hm_unequip	= IA Sword at Back + Dagger on Back Combo

FNIS: _2hmeqp
Default Two-Handed [0], Two-Handed (SWP) [1]:
	Single
		2hc_equip			= Vanilla (Default)
		2hc_unequip			= Vanilla (Default)
Two-Handed at Hip (FSM) [2]:
	Single
		xpe0_2hc_equip		= FSM de Gozaru
		xpe0_2hc_unequip	= FSM de Gozaru
		
FNIS: _2hweqp
Default Two-Handed [0], Two-Handed (SWP) [1]:
	Single
		2hw_equip			= Vanilla (Default)
		2hw_unequip			= Vanilla (Default)
Two-Handed at Hip (FSM) [2]:
	Single
		xpe0_2hw_equip		= FSM de Gozaru
		xpe0_2hw_unequip	= FSM de Gozaru

FNIS: _axeeqp
Axes Default [0], Axes Reverse [1]:
	Single
		axe_equip			= Vanilla (Default)
		axe_unequip			= Vanilla (Default)
	Dual
		xpe0_axe_equip		= IA Axes at Hip (Dual Sheath)
		xpe0_axe_unequip	= IA Axes at Hip (Dual Sheath)
Axes on Back [2]:
	Single
		xpe1_axe_equip		= IA Sword at Back
		xpe1_axe_unequip	= IA Sword at Back
	Dual
		xpe2_axe_equip		= IA Sword at Back (Dual Sheath)
		xpe2_axe_unequip	= IA Sword at Back (Dual Sheath)
			
Axes Default [0], Axes Reverse [1] + Shield on Back[0]:
	Single
		xpe3_axe_equip		= IA Sword n Board
		xpe3_axe_unequip	= IA Sword n Board
		
Axes on Back [2] + Dagger at Back Hip [1]:
	Single
		xpe4_axe_equip		= IA Sword at Back + Dagger on Back Combo
		xpe4_axe_unequip	= IA Sword at Back + Dagger on Back Combo

FNIS: _bowatk
Arrow Quiver Default [0]:
	Single
		bow_drawheavy		= Vanilla (Default)
		bow_drawlight		= Vanilla (Default)
		bow_release			= Vanilla (Default)
		sneakbow_drawlight	= Vanilla (Default)
		sneakbow_release	= Vanilla (Default)
Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]:
	Single
		xpe0_bow_drawheavy		= Frostfall Quiver Chesko
		xpe0_bow_drawlight		= Frostfall Quiver Chesko
		xpe0_bow_release		= Frostfall Quiver Chesko
		xpe0_sneakbow_drawlight	= Frostfall Quiver Chesko
		xpe0_sneakbow_release	= Frostfall Quiver Chesko
		
FNIS: _boweqp
Arrow Quiver Default [0]:
	Single
		bow_equip			= Vanilla (Default)
		bow_unequip			= Vanilla (Default)
Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]:
	Single
		xpe0_bow_equip		= Vanilla (Default)
		xpe0_bow_unequip	= Vanilla (Default)
		
FNIS: _bowidle
Default  [0]:
	Single
		bow_idledrawn		= Vanilla (Default)
		bow_idleheld		= Vanilla (Default)
		sneakbow_idledrawn	= Vanilla (Default)
Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]:
	Single
		xpe0_bow_idledrawn		= Frostfall Quiver Chesko
		xpe0_bow_idleheld		= Frostfall Quiver Chesko
		xpe0_sneakbow_idledrawn	= Frostfall Quiver Chesko


FNIS: _dageqp
Dagger Default [0]:
	Single
		dag_equip			= Vanilla (Default)
		dag_unequip			= Vanilla (Default)
	Dual
		xpe0_dag_equip		= IA Sword at Hip (Dual Sheath)
		xpe0_dag_unequip	= IA Sword at Hip (Dual Sheath)
Dagger at Back Hip [1]:
	Single
		xpe1_dag_equip		= IA Dagger at Back Hip
		xpe1_dag_unequip	= IA Dagger at Back Hip
	Dual
		xpe2_dag_equip		= IA Dagger at Back Hip (Dual Sheath)
		xpe2_dag_unequip	= IA Dagger at Back Hip (Dual Sheath)
Dagger at Ankle [2]:
	Single
		xpe3_dag_equip		= SWP Dagger at Ankle
		xpe3_dag_unequip	= SWP Dagger at Ankle
	Dual
		xpe4_dag_equip		= SWP Dagger at Ankle
		xpe4_dag_unequip	= SWP Dagger at Ankle
		
Dagger at Back Hip [1] + Swords on Back [1], Swords on Back (SWP) [2], Axes on Back [2]:
	Single
		xpe5_dag_equip		= IA Dagger at Back Hip + Sword at Back Combo
		xpe5_dag_unequip	= IA Dagger at Back Hip + Sword at Back Combo

FNIS: _maceqp
Mace Default [0]:
	Single
		mac_equip			= Vanilla (Default)
		mac_unequip			= Vanilla (Default)
	Dual
		xpe0_mac_equip		= IA Maces at Hip (Dual Sheath)
		xpe0_mac_unequip	= IA Maces at Hip (Dual Sheath)

Mace Default [0] + Shield on Back[0]:
	Single
		xpe1_mac_equip			= IA Sword n Board
		xpe1_mac_unequip		= IA Sword n Board

FNIS: _magatk
FNIS: _magcastmt	
FNIS: _magcon
FNIS: _magidle
FNIS: _magmt

FNIS: _shout
Shout Default [0]:
	Single
		1hm_shout_exhale.hkx				= Vanilla (Default)
		1hm_shout_exhale_long.hkx			= Vanilla (Default)
		1hm_shout_exhale_medium.hkx			= Vanilla (Default)
		1hm_shout_inhale.hkx				= Vanilla (Default)
		mt_shout_exhale.hkx					= Vanilla (Default)
		mt_shout_exhale_long.hkx			= Vanilla (Default)
		mt_shout_exhale_medium.hkx			= Vanilla (Default)
		mt_shout_inhale.hkx					= Vanilla (Default)
		sneak1hm_shout_exhale.hkx			= Vanilla (Default)
		sneak1hm_shout_exhale_long.hkx		= Vanilla (Default)
		sneak1hm_shout_exhale_medium.hkx	= Vanilla (Default)
		sneak1hm_shout_inhale.hkx			= Vanilla (Default)
Schlong Shout [1]:
	Single
		xpe0_1hm_shout_exhale.hkx				= Schlong Shout
		xpe0_1hm_shout_exhale_long.hkx			= Schlong Shout
		xpe0_1hm_shout_exhale_medium.hkx		= Schlong Shout
		xpe0_1hm_shout_inhale.hkx				= Schlong Shout
		xpe0_mt_shout_exhale.hkx				= Schlong Shout
		xpe0_mt_shout_exhale_long.hkx			= Schlong Shout
		xpe0_mt_shout_exhale_medium.hkx			= Schlong Shout
		xpe0_mt_shout_inhale.hkx				= Schlong Shout
		xpe0_sneak1hm_shout_exhale.hkx			= Schlong Shout
		xpe0_sneak1hm_shout_exhale_long.hkx		= Schlong Shout
		xpe0_sneak1hm_shout_exhale_medium.hkx	= Schlong Shout
		xpe0_sneak1hm_shout_inhale.hkx			= Schlong Shout